Online ActionScript to Oberon+ Converter
Click to select or drop your input code file here.
You can also type the input code below.
How to use this tool?
This free online converter lets you convert code from ActionScript to Oberon+ in a click of a button. To use this converter, take the following steps -
- Type or paste your ActionScript code in the input box.
- Click the convert button.
- The resulting Oberon+ code from the conversion will be displayed in the output box.
Key differences between ActionScript and Oberon+
| Characteristic | ActionScript | Oberon+ |
|---|---|---|
| Syntax | C-like syntax, similar to JavaScript and ECMAScript languages. | Pascal/Modula-2 inspired syntax, clean and minimalistic. |
| Paradigm | Object-oriented, event-driven, supports some functional features. | Procedural and modular, with support for object-oriented programming. |
| Typing | Dynamically typed (ActionScript 2.0), optionally statically typed (ActionScript 3.0). | Statically typed. |
| Performance | Interpreted or JIT-compiled, generally slower than native code. | Compiled to native code, typically faster and more efficient. |
| Libraries and frameworks | Rich ecosystem for multimedia and web (Flash, Flex, AIR). | Limited libraries and frameworks, mostly focused on system programming and education. |
| Community and support | Declining community, limited support due to Flash deprecation. | Small, niche community, limited mainstream support. |
| Learning curve | Easy for those familiar with JavaScript or ECMAScript. | Moderate, especially for those new to Pascal-like languages. |