How to use this tool?

This free online converter lets you convert code from Assembly to Lua in a click of a button. To use this converter, take the following steps -

  1. Type or paste your Assembly code in the input box.
  2. Click the convert button.
  3. The resulting Lua code from the conversion will be displayed in the output box.

Examples

The following are examples of code conversion from Assembly to Lua using this converter. Note that you may not always get the same code since it is generated by an AI language model which is not 100% deterministic and gets updated from time to time.

Example 1 - Is String Palindrome

Program that checks if a string is a palindrome or not.

Assembly

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Lua

Example 2 - Even or Odd

A well commented function to check if a number if odd or even.

Assembly

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Lua

Key differences between Assembly and Lua

CharacteristicAssemblyLua
SyntaxAssembly has a low-level syntax that is difficult to read and write.Lua has a high-level syntax that is easy to read and write.
ParadigmAssembly is a low-level language that is procedural and imperative.Lua is a high-level language that is multi-paradigm, supporting procedural, functional, and object-oriented programming.
TypingAssembly is a low-level language that is untyped.Lua is a high-level language that is dynamically typed.
PerformanceAssembly is a low-level language that is highly performant.Lua is a high-level language that is relatively performant, but not as fast as Assembly.
Libraries and frameworksAssembly has limited libraries and frameworks available.Lua has a wide range of libraries and frameworks available, including ones for game development, web development, and more.
Community and supportAssembly has a small community and limited support.Lua has a large and active community, with plenty of support available online.
Learning curveAssembly has a steep learning curve, as it is a low-level language that requires knowledge of computer architecture.Lua has a relatively easy learning curve, as it is a high-level language with simple syntax and a small set of core concepts.